Title: Thirty Years War-SKIDROW
I would love to see Total War make an historical game about The Thirty Years War. That is a time in history between Medieval TW and Empire TW that hasn't been covered yet, with a great variety of both tactics and weapons of old and new age. Please do this as. About This Game Thirty Years War is a new game designed by developer HQ covering one of the darkest ages of European history. The Thirty Years War is the series of conflicts between Catholics and Protestants in the Holy Roman Empire and its surroundings, between 1618 and 1648.
Genre: Simulation, Strategy
'Thirty Years War' recreates this conflict with the award winning wargame system used in GMT's Wilderness War, Paths of Glory, and For the People. There are four scenarios provided: the Full Campaign (14 turns), Early War (5 turns), Intervention (3 turns), and Apocalypse (5 turns). Thirty Years War PC gameplay 1080p 60fpsPlatform: PCGenre: Turn Based StrategyRelease Date: 3 Sep 2015Buy link: http://www.ageod.com/products/575/details/Thi. (from the rulebook:) 30 YEARS WAR is a game of the conflict fought from 1618 through 1648 in Europe. The game may be played by two, three or four individuals or groups, each representing one or more "Major Powers." The objective of each player is to gain dominance over Europe. Thirty Years War is a new game designed by developer HQ covering one of the darkest ages of European history. The Thirty Years War is the series of conflicts between Catholics and Protestants in the Holy Roman Empire and its surroundings, between 1618 and 1648. In this strategy game, players will take control of one of the opposing sides. Board Wargaming.
Developer: Ageod , HQ
Publisher: Slitherine Ltd.
Release Date: 9 Jun, 2016
File Size: 1.69 GB / Split 6 parts 300 MB + Single Link ISO
Mirrors: Mega.nz, GDrive, Direct FTP Link, Uptobox, Upfile.Mobi
Free Download Thirty Years War PC Game – From the Bohemian rebellion to the Swedish intervention led by Gustavus Adolphus, from Denmark to the Palatinate, you can now recreate the Campaigns of Lützen, Nördlingen and Rocroi. In Thirty Years War you will coordinate the movements of several armies, take care of their supplies and fatigue …
From the Bohemian rebellion to the Swedish intervention led by Gustavus Adolphus, from Denmark to the Palatinate, you can now recreate the Campaigns of Lützen, Nördlingen and Rocroi. In Thirty Years War you will coordinate the movements of several armies, take care of their supplies and fatigue and seek for the best conditions to engage in combat, undertake sieges or retreat to recover if needed; with the ultimate goal of gaining supremacy over Central Europe, Together, these features, combined with the proven Ageod engine, make Thirty Years War a great choice to delight both players interested in this era and novice alike.
Features
• Setting: the game covers all of Europe, from the Western seaboard to the Volga, but the first scenarios are centered over Germany, Denmark, parts of France, The Netherlands and Bohemia from 1618 to 1648.
• Game map is divided into more than 4,600 regions to include all Central European territories and beyond
• Scenarios: 3 tutorial and 5 main scenarios covering different moments the whole war (historical start in September 1618)
• Historical leaders: More than 80 historical leaders each rated on their abilities and over 160 different types of units from Spanish tercios, to veteran Scottish infantry, Cuirassier cavalry and artillery to Swedish warships!
• Production: Control your nation’s spending on the military, economics and diplomacy through a few simple-to-understand assets and production centers.
• Regional Decision Cards: The game includes the well known card system that lets you trigger events such as contributions, … these cards, if played wisely, can affect the flow of a campaign.
• Detailed game model includes features such as Weather, Attrition, Supply, Prisoners and Fog of War
• Historical Events are triggered throughout the game giving the player crucial decision points. These cover anything from local uprising to foreign intervention.
• Battlefield Tactics allow the player to make decisions that can turn the tide of battle.
• Sieges and Naval warfare are all covered in detail in the game.
• Chain of Command allows units to be organized in to groups and bigger stacks simulating armies
/chili-con-carnage-psp-game-cheats.html. • OS: Windows XP/Vista/7/8/10
• Processor: Pentium 4 or higher
• Memory: 2 GB RAM
• Graphics: 1024Mb video card
• Storage: 3 GB available space
• Additional Notes: SCREEN: 1024 x 768 or higher
GDRIVE
DIRECT FTP LINK
UPTOBOX
UPFILE
SINGLE LINK
Rar password: www.ovagames.com
2. Mount or burn image
3. Install
4. Use this serial key at the installation screen and if needed for activation screen: 987J-ZAG2-ZAGG-SRSR-SRSR-7343
5. Install the update from /UPDATE/ on the disc and into the gamefolder
6. Copy the cracked content from the SKIDROW folder and into the main install folder and overwrite
7. Use 987J-ZAG2-ZAGG-SRSR-SRSR-7343, if the game’s activationscreen get showned
8. Block the game in your firewall
9. Play the game with admin rights
10. Support the companies, which software you actually enjoy!
WarPlan is an incredibly accurate World War II simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War II board wargaming. Play a recreated World War II in every detail, thanks to the engine flexibility and database.
WarPlan is a game designed and coded by Alvaro Sousa, from Kraken Studios, creator of Strategic Command 2 products (Assault on Communism, Assault on Democracy, Brute Force, Strategic Command 3 Image Importer).
Developer Kraken Studios places their emphasis on games that are easy to use, hard to win. WarPlanemploys one of the best interfaces to lower micromanagement as much as possible so players can focus on playing and thinking.
SCALES
The game's scale is massive, covering 70 different potential countries, in a map large 30 miles / 50km per hex using a Peters map scaling (which better represents real distances). The land scale is 15k - 60k men, air scale is 300-400 aircraft and naval scale is 2 capital ships + support ships.
COMBAT SYSTEM
Combat takes place on Land, with multihex attack based on operation points allowing for multiple moves and attack tactics allowing for frontline breakthroughs, on Air, where you can attack selected targets and may automatically support land attacks, and on Sea, where fleet and raider modes affect detection. Night action, Surface, Sub, and Carrier combat are available. Use the Zone of control to restrict the movement of the enemy.
20 different units with 15 different attributes, 17 different technological advancements, 5 different specialties. Each country has their own units with their own attributes. Additionally, units can be impacted by: Breakdown- Land units can be split or reformed, corps may detach a division, armies may split, Formation – Small formations may be grouped into larger ones, Generals - Each player comes with their own generals that affect combat, mobile attack, and retreats, Support pool Units - 11 different support types. Naval units stack in fleets. 1 land, 1 air, 1 fleet per hex. Land units have the capacity of having a specialization. This is an attachment of equipment, elite trained units, or gear. With advancements, this allows for 120 different land unit configurations.
COUNTRY MANAGEMENT
Production takes into account oil, manpower, logistics, strategic resources, trade agreements, convoy zones. The systemallows you 17 different advancements and each unit has at minimum 2 advancement choices. You can have 47 different unit configurations. The supplysystem is based on cities, rail, ports, headquarters, and distance from railways. The supply system more accurately represents the North African Campaign. From a diplomatic standpoint, players may declare war, influence, attempt a coup, or negotiate a surrender. Each country has a loyalty score and an entry-level. Actions in-game may alter the entry and loyalty of various countries.
MAP
The map is Hex based, with 15 different types of terrains subdivided in to sizes with each different features including motorized and non-motorized movement, airfield capacity, and defensive bonuses; 12 different resource types, 5 different strategic resources. Realism is enhanced by the presence of Fog of War, with detection levels that determine information of units. Moreover, 5 different weather conditions make the whole gameplay more challenging.
©2019 Matrix Games Ltd. All Rights Reserved. WarPlan, Matrix Games Ltd. and their Logos are all trademarks of Matrix Games Ltd. All other marks and trademarks are the property of their respective owners. Developed by Kraken Studios.