The Chat Console is used to communicate with other players and execute certain commands.
To access the chat console, click the chat icon () or press the chat key (mapped to ↵ Enter by default). Cheats for lego indiana jones 2 ds game.
1.0.10 (2020-08-02) added whois button to the trade window; added skip button at the tutorial fixed an issue on lower resolution having invisible market prices PoE Overlay should update automatically once Overwolf is restarted and PoE is not running. Exiled-Bot is a bot developed in C for the game Path of Exile. The team started this project with the purpose of learning reverse engineering having fun, and after some long time of hard work we finally felt that it would be great to share it and to create a community around it.
To chat with other players, open the chat console and type a message, then press ↵ Enter to send it.
Players can change which chat domain they send messages to at any time by selecting from the drop down menu in the chat console or by appending a message with the appropriate tag character. Additionally there are some chat domains that can be quickly selected by pressing the correct key combination.
Domain | Tag | Shortcut | Purpose |
---|---|---|---|
Local | N/A | <chat key> | Chat with nearby players within a town hub or zone instance. |
Global | # | ⇧ Shift+<chat key> | Communicate with a multitude of players within the same league. |
Party | % | Ctrl+⇧ Shift+<chat key> | Chat with all party members. |
Whisper | @<character> | Ctrl+<chat key> | Chat with a specific character only. The keyboard shortcut can be used to reply to the last whisper received. |
Trade | $ | Communicate with players for the purpose of trading items. | |
Guild | & | Communicate within your guild. | |
Twitch | ^ | Communicate with the twitch.tv chat. Only works when streaming through the Path of Exile client. (This feature is removed) |
To avoid having the chat console fill up with unwanted messages, players can leave global and trade chat by un-ticking the Join Global Chat and Join Trade Chat checkboxes respectively.
Within each league, the global and trade chat domains are made up of separate channels. When joining global or trade chat, players are automatically assigned to a channel. Players can change to a different channel at any time by using the /global <number> and /trade <number> commands. For example, entering /global 3 would allow the player to join global chat channel 3.
/global 820
is a channel for sharing common or uncommon quests that you might encounter in your travels through Wraeclast.
The channel started when Forsaken Masters released, the masters could spawn randomly in areas and to effectively level them it was necessary to share masters with each other. With time it has grown to include challenges, Trial of Ascendancy and other quests that are better to do in large groups.
Users in that channel may use various acronyms to succinctly explain what they're offering. To keep spam to a minimum it is best to avoid repeating what you're looking for frequently.
This is, by far, the most popular global channel.
Type | Number | Purpose |
---|---|---|
Global | 820 | Masters/Trials/Challenges Group Recruitment |
Trade | 820 | Paid services (rare challenges, expensive maps, etc.) |
Global | 100 | Discord Global |
Global | 101 | Guild Recruitment |
Global | 150 | Mapping |
Trade | 800 | Currency-Only Trading |
Trade | 5055 | Reddit Trade (Valuable/odd items & brodeals) |
Global | 5055 | Reddit Global |
Various functions can be executed by entering commands in the chat console. The syntax of a command is a forward slash (/) followed by a string. Commands that require additional parameters are appended after the command string followed by a space.
Command | Category | Function |
---|---|---|
/help | Displays a list of most console commands. | |
/bug <description> /debug <description> | Reports a bug and gives you the report reference number. Additional information can be provided with <description>. | |
/ladder | Displays the top ten characters on the current ladder. | |
/played | Character | Displays the length of time the current character has been played. |
/age | Character | Displays how long ago the current character was created. |
/passives | Character | Displays a summary of all passive skill points and the Deal with the Bandits reward the character has gained. |
/deaths | Character | Displays how many deaths the current character has incurred. |
/remaining | Displays how many monsters remain alive in the current area. | |
/destroy | Destroys the item on cursor. Use with caution! | |
/recoveroldcraftingbenchitem | Recovers an item placed in now inaccessible Masters and Harvest crafting bench. | |
/itemlevel | Displays the level of the item on cursor. | |
/pvp | Displays Win/Loss/Disconnect statistics for 1v1 and 3v3 PvP. | |
/fixmyhelmet | Updates an existing non-unique helmet to new art. | |
/oos | Forces resync. | |
/dance | Perform a dance. | |
/status <text> | Social | Change your status. Status is displayed to all friends as an alert when changed, and is shown to friends in the social window. |
/invite <character> | Social | Sends a party invite to <character>. |
/kick <character> | Social | Kicks <character> from the party. |
/party_description <description> | Social | Changes the description of the party to <description>. |
/tradewith <character> | Social | Initiates a trade with <character>. Characters must be in the same town hub instance to trade. |
/friend <character> | Social | Adds <character> to the friends list. |
/unfriend <character> | Social | Removes <character> from the friends list. |
/accept <character> | Social | Accepts friend request. |
/ignore <character> /squelch <character> | Chat | Adds a player account specified by character name to the ignore list. No messages will be received from ignored players. |
/unignore <character> /unsquelch <character> | Chat | Removes a player account specified by character name from the ignore list. |
/clear_ignore_list | Chat | Removes all player accounts from the ignore list. |
/whois <character> | Displays a character's level, class, league, and whether he is online. | |
/afk <message> | Chat | Turns AFK mode on, replying with <message> when someone whispers you. A default message will be used if one isn't specified. |
/afkoff | Chat | Turns off AFK mode |
/dnd <message> /donotdisturb <message> | Chat | Toggles Do Not Disturb mode for chat. When on, no messages including whispers will be received. A custom autoreply message will be used if a <message> is added. |
/global <number> | Chat | Joins global chat channel <number>. |
/trade <number> | Chat | Joins trade chat channel <number>. |
/cls /clear | Chat | Clears the chat console of text. |
/hideout | Quick travel | Sends you to your hideout. Only useable while in town. |
/hideout <character> | Quick travel | Sends you to character's hideout. Only useable while in town. |
/menagerie | Quick travel | Sends you to your Menagerie. Only useable while in town. |
/exit | Exits the game to the Character selection screen. | |
/reset_xp | Resets the experience-per-hour estimation tool. | |
/recheck_achievements | Forces a recheck of certain achievements. | |
/autoreply <message> | Chat | Replying with <message> when someone whispers you. |
/delve | Quick travel | Sends you to your Azurite Mine. Only useable while in town. |
/metamorph | Quick travel | Sends you to Tane's Laboratory. Only useable while in town. |
/nochat /togglenochat | Chat | Chat suppression. |
/save_hideout | Saves the current Hideout layout to a file that can be later loaded or shared. | |
/spectate <character> | Spectate a character. Character must be mutual friend or guildmate. |
These commands were present in the game previously, but have been removed, or no longer function.
Command | Removed In | Function |
---|---|---|
/claim_crafting_benches | 2.6.3 | Adds all your available crafting benches to your hideout stash. |
/synthesis | 3.7.0 | Sends you to your Memory Nexus. Only useable while in town. |
/harvest | 3.11.2b | Sends you to your Sacred Grove. Only useable while in town. |
/abandon_daily | 3.8.0 | Abandons your ongoing daily master missions. |
Version | Changes |
---|---|
3.11.1f |
|
3.7.4c |
|
3.5.2 |
|
3.2.0 |
|
2.6.3 |
|
2.3.2 |
|
Currently in-progress, this will soon be a complete list of console commands with descriptions. In it's current state, it's far more exhaustive than the previous list. Spyro reignited game cheat x box one. If you would like to add/update any commands, please be sure to follow the current structure- an example is given below in the Notes section.
Derjyn 23:27, 17 June 2008 (EEST)
Command | Explanation |
---|---|
_preset [Minimum, Low, Default, High, Extreme] | Sets quality preset (same as in-game options). |
ai_use_torch_dynamic_lights [0, 1] | Toggles NPC flashlights. |
beclient [TODO] | TODO |
bemsg [TODO] | TODO |
beserver [TODO] | TODO |
bind [action, key] | Binds an action to a particular primary key. |
bind_console [TODO] | TODO |
bind_list [no arguments] | Lists current key bindings. |
bind_sec [action, key] | Binds an action to a secondary key. |
cam_inert [0.000, 1.000] | Controls camera inertia. |
cam_slide_inert [0.000, 1.000] | TODO |
cdkey [TODO] | TODO |
cfg_load [filename.ltx] | Loads a configuration file with the specified name from the same directory as User.ltx. |
cfg_save [filename.ltx] | Saves current configuration to a new .ltx file with the specified name in the same directory as User.ltx. |
chat [TODO] | TODO |
check_for_updates [TODO] | TODO |
cl_cod_pickup_mode [0, 1] | |
cl_dynamiccrosshair [0, 1] | Toggles in-game dynamic crosshair. |
cl_voteno [TODO] | TODO |
cl_votestart [TODO] | TODO |
cl_voteyes [TODO] | TODO |
clear_log [no arguments] | Clears the console log. |
demo_play [demoname] | Plays back a pre-recorded timedemo. |
demo_record [demoname] | Records a timedemo. -- spacebar sets keyframes, if your keyframes are set press ESC, then try demo_play [recorded_demo_name] |
disconnect [no arguments] | Exists current game to main menu. |
dump_open_files [TODO] | TODO |
dump_resources [TODO] | TODO |
flush [no arguments] | Creates log of actions under the Documents and SettingsAll UsersShared DocumentsSTALKER-SHOClogs directory. |
g_always_run [0, 1] | Toggles always run/always walk. |
g_autopickup [0, 1] | TODO |
g_backrun [0, 1] | TODO |
g_corpsenum [0, 100] | TODO |
g_eventdelay [0, 1000] | TODO |
g_game_difficulty (gd_novice, gd_stalker, gd_veteran, gd_master) | Sets difficulty level. |
g_kill [no arguments] | Player kill/suicide. |
g_restart [TODO] | TODO |
g_restart_fast [TODO] | TODO |
g_swapteams [TODO] | Swap team for artefacthunt game. |
get_server_address [no arguments] | Lists server's IP address. |
help [no arguments] | Lists all console commands. |
hud_crosshair [0, 1] | Toggles in-game crosshair. |
hud_crosshair_dist [0, 1] | Toggles in-game crosshair target distance display. |
hud_info [0, 1] | Toggles hud elements. |
hud_weapon [0, 1] | Toggles in-game weapon display. |
list_actions [no arguments] | Lists all bindable character actions. |
load [savename] | Loads the saved game with the name specified. |
load_last_save [no arguments] | Loads last saved game |
main_menu [no arguments] | Takes you straight to the game's main menu screen. |
mm_mm_net_srv_dedicated [0, 1] | TODO |
mm_net_con_publicserver [0, 1] | TODO |
mm_net_con_spectator [1, 32] | |
mm_net_con_spectator_on [0, 1] | |
mm_net_filter_battleye [TODO] | TODO |
mm_net_filter_empty [0, 1] | TODO |
mm_net_filter_full [0, 1] | TODO |
mm_net_filter_listen [0, 1] | TODO |
mm_net_filter_pass [0, 1] | TODO |
mm_net_filter_wo_ff [0, 1] | TODO |
mm_net_filter_wo_pass [0, 1] | TODO |
mm_net_player_name [string] | TODO |
mm_net_srv_gamemode [st_deathmatch, st_team_deathmatch, st_artefacthunt] | |
mm_net_srv_maxplayers [2, 32] | TODO |
mm_net_srv_name [string] | TODO |
mm_net_srv_reinforcement_type [0, 2] | TODO |
mm_net_use_battleye [TODO] | TODO |
mm_net_weather_rateofchange [0.000, 100.000] | TODO |
mouse_invert [0, 1] | Toggles mouse inversion. |
mouse_sens [0.050, 0.6000] | Sets mouse sensitivity. |
name [string] | Sets your player name. |
net_cl_clearstats [TODO] | TODO |
net_cl_icurvesize [0, 2000] | TODO |
net_cl_icurvetype [0, 2] | TODO |
net_cl_interpolation [ | 1.000, 1.000] - TODO |
net_cl_log_data [0, 1] | TODO |
net_cl_resync [TODO] | TODO |
net_compressor_enabled [TODO] | TODO |
net_compressor_gather_stats [TODO] | TODO |
net_compressor_status [TODO] | TODO |
net_dbg_dump_ export_obj [0, 1] | TODO |
net_dbg_dump_import_obj [0, 1] | TODO |
net_dbg_dump_update_read [0, 1] | TODO |
net_dbg_dump_update_write [0, 1] | TODO |
net_cl_update_rate [1, 100] | TODO |
net_dedicated_sleep [0, 64] | TODO |
net_sv_clearstats | |
net_sv_gpmode [0, 2] | TODO |
net_sv_log_data [0, 1] | TODO |
net_sv_pending_lim [0 ,10] | TODO |
net_sv_update_rate [1, 100] | TODO |
ph_frequency | |
ph_iterations [15, 50] | TODO |
quit | Exits game to Desktop. |
r1_dlights [on,off] | Toggles dynamic lights, only impacts on torchlight. |
r1_dlights_clip [10.000, 150.000] | Sets dynamic light clip range. |
r1_glows_per_frame [2, 32] | Controls maximum number of light sources. |
r1_lmodel_lerp [0.000, 0.333] | Controls the Linear Interpolation of lighting. |
r1_pps_u [ | 1.000,1.000] - Controls Per Pixel Shader functionality. |
r1_pps_v [ | 1.000,1.000] - Controls Per Pixel Shader functionality. |
r1_ssa_lod_a [16.000,96.000] | Controls Level of Detail in game world. |
r1_ssa_lod_b [16.000,64.000] | Controls Level of Detail in game world. |
r1_tf_mipbias [ | 0.500,0.500] - Controls mipmap LOD bias which affects texture clarity. |
r2_aa [0, 1] | Toggles fake Antialiasing blur effect. |
r2_aa_break [0.000000, 1.000000][0.000000, 1.000000][0.000000, 1.000000] | Controls extent of fake AA. |
r2_aa_kernel [0.300, 0.700] | Controls overall blurriness of fake AA. |
r2_aa_weight [0.000000, 1.000000][0.000000, 1.000000][0.000000, 1.000000] | More precisely controls bluriness of fake AA. |
r2_allow_r1_light [0, 1] | Allows DX8 lighting under DX9 lighting model. |
r2_gi [0, 1] | Toggles Global Illumination. |
r2_gi_clip [0.000, 0.100] | Controls Global Illumination clip distance. |
r2_gi_depth [1, 5] | Controls Global Illumination shadow depth. |
r2_gi_photons [8, 256] | Controls Global Illumination effect. |
r2_gi_refl [0.001, 0.990] | Controls Global Illumination reflectivity. |
r2_gloss_factor [0.000, 10.000] | Sets level of Specularity/gloss of objects. |
r2_ls_bloom_fast [0, 1] | Toggles enhanced bloom effect. |
r2_ls_bloom_kernel_b [0.010, 1.000] | Determines level of haze from HDR/bloom effect. |
r2_ls_bloom_kernel_g [1.000, 7.000] | TODO |
r2_ls_bloom_kernel_scale [0.500, 2.000] | TODO |
r2_ls_bloom_speed [0.000, 100.000] | TODO |
r2_ls_bloom_threshold [0.000, 1.000] | Controls overall level of the lighting effect used. |
r2_ls_depth_bias [ | 0.500, 0.500] - Controls how far visible light sources shine. |
r2_ls_depth_scale [0.500, 1.500] | Controls the impact of lighting on shadows. |
r2_ls_dsm_kernel [0.100, 3.000] | TODO |
r2_ls_psm_kernel [0.100, 3.000] | TODO |
r2_ls_squality [0.500, 1.000] | Sets Shadow quality. |
r2_ls_ssm_kernel [0.500, 1.000] | TODO |
r2_mblur [0.000, 1.000] | Controls Motion Blur effect. Only works if -mblur switch is also enabled. |
r2_parallax_h [0.000, 0.500] | Controls Parallax Mapping which affects texture surface depth. |
r2_slight_fade [0.020, 2.000] | TODO |
r2_ssa_lod_a [16.000, 96.000] | Controls level of detail in game world. |
r2_ssa_lod_b [32.000,64.000] | Controls level of detail in game world. |
r2_sun [0, 1] | Toggles sun lighting/shadows. |
r2_sun_depth_far_bias [ | 0.500, 0.500] - TODO |
r2_sun_depth_far_scale [0.500, 1.500] | TODO |
r2_sun_depth_near_bias [ | 0.500, 0.500] - TODO |
r2_sun_depth_near_scale [0.500, 1.500] | TODO |
r2_sun_details [0, 1] | Toggles shadows on grass/shrubbery. |
r2_sun_focus [0, 1] | TODO |
r2_sun_lumscale [ | 1.000, 3.000] - Sets sun brightness level. |
r2_sun_lumscale_amb [0.000, 3.000] | Sets ambient light level. |
r2_sun_lumscale_hemi [0.000, 3.000] | Sets hemisphere light level. |
r2_sun_near [1.000, 50.000] | TODO |
r2_sun_near_border [0.500, 1.000] | TODO |
r2_sun_tsm [on, off] | TODO |
r2_sun_tsm_bias [ | 0.500, 0.500] - TODO |
r2_sun_tsm_proj [0.001, 0.800] | TODO |
r2_tf_mipbias [ | 0.500, 0.500] - Controls mipmap LOD bias which affects texture clarity. |
r2_tonemap [0, 1] | Toggles tone mapping effect for HDR lighting. |
r2_tonemap_adaptation [0.010, 10.000] | TODO |
r2_tonemap_amount [0.000, 1.000] | TODO |
r2_tonemap_lowlum [0.000, 1.000] | Controls effect of tone mapping on darker areas. |
r2_tonemap_middlegray [0.000, 2.000] | Controls overall look of HDR effect. |
r2_wait_sleep [0, 1] | TODO |
r2_zfill [0, 1] | TODO |
r2_zfill_depth [0.001 0.500] | TODO |
r2em [0.000, 4.000] | TODO |
r__detail_density [0.200, 0.600] | Sets grass density level. |
r__geometry_lod [0.100, 1.200] | Sets objects detail level. |
r__supersample [1, 4] | Sets antialiasing level. |
r__tf_aniso [1, 16] | Sets anisotropic filtering level. |
ra [no arguments] | TODO |
renderer [renderer_r1, renderer_r2a, renderer_r2] | Sets rendering system. |
rs_c_brightness [0.500, 1.500] | Sets brightness level. |
rs_c_contrast [0.500, 1.500] | Sets contrast level. |
rs_c_gamma [0.500, 1.500] | Sets gamma level. |
rs_fullscreen [0, 1] | Toggles fullscreen/windowed mode. |
rs_refresh_60hz [0, 1] | Toglles 60Hz Frequency option. |
rs_stats [0, 1] | Toggles display of game engine statistics, including FPS. |
rs_v_sync [0, 1] | Toggles vertical sync. |
rs_vis_distance [0.400, 1.500] | Sets vision distance. |
save [savename] | Saves the current game under the name specified (default is quicksave). |
screenshot [1] | Saves a JPG screenshot under the Documents and SettingsAll UsersShared DocumentsSTALKER-SHOCscreenshots directory. |
snd_acceleration [0, 1] | Toggles hardware sound acceleration. |
snd_cache_size [4, 32] | Sets size of sound cache. |
snd_efx [0, 1] | Toggles Sound Effects on or off. |
snd_restart [no arguments] | Restarts the sound engine; should be used after altering any snd_ variables. |
snd_targets [4, 32] | Sets the number of channels for audio. |
snd_volume_eff [0.000, 1.000] | Sets sound FX volume level. |
snd_volume_music [0.000, 1.000] | Sets music volume level. |
start [TODO] | TODO |
stat_memory [no arguments] | Toggles the display of memory-related statistics for the game engine. |
sv_addmap [TODO] | TODO |
sv_anomalies_enabled [0, 1] | TODO |
sv_anomalies_length [0, 180] | TODO |
sv_artefect_respawn_delta [0, 600] | TODO |
sv_artefact_spawn_force [0, 1] | TODO |
sv_artefact_stay_time [0, 180] | TODO |
sv_artefacts_count [1, 100] | TODO |
sv_auto_team_balance [0, 1] | TODO |
sv_auto_team_swap [0, 1] | TODO |
sv_banplayer [TODO] | TODO |
sv_banplayer_id [TODO] | TODO |
sv_banplayer_ip [TODO] | TODO |
sv_bearercantsprint [0, 1] | TODO |
sv_changegametype [TODO] | TODO |
sv_changelevel [TODO] | TODO |
sv_changelevelgametype [TODO] | TODO |
sv_client_reconnect_time [0, 60] | TODO |
sv_console_update_rate [1, 100] | TODO |
sv_dedicated_server_update_rate [1, 1000] | TODO |
sv_dmgblockindicator [0, 1] | TODO |
sv_dmgblocktime [0, 600] | TODO |
sv_dump_online_statistics [no arguments] | TODO |
sv_dump_online_statistics_period [no arguments] | TODO |
sv_forcerespawn [0, 3600] | TODO |
sv_fraglimit [0, 100] | TODO |
sv_friendly_indicators [0, 1] | TODO |
sv_friendly_names [0, 1] | TODO |
sv_friendlyfire [0.000, 2.000] | TODO |
sv_hail_to_winner_time [0, 60] | TODO |
sv_kick [name] | Kick player by name. |
sv_listmaps [id] | Kick player by id. |
sv_listplayers [TODO] | TODO |
sv_listplayers_banned [TODO] | TODO |
sv_max_ping_limit [1, 2000] | TODO |
sv_nextanomalyset [TODO] | TODO |
sv_nextmap [TODO] | TODO |
sv_pda_hunt [0, 1] | TODO |
sv_prevmap [TODO] | TODO |
sv_reinforcement_time [ | 1, 3600] - TODO |
sv_remove_corpse [ | 1, 1] - TODO |
sv_remove_weapon [ | 1,1] |
sv_return_to_base [TODO] | TODO |
sv_returnplayers [0, 1] | TODO |
sv_rpoint_freeze_time [0, 60000] | TODO |
sv_setenvtime [TODO] | TODO |
sv_setweather [TODO] | TODO |
sv_shieldedbases [0, 1] | TODO |
sv_spectr_firsteye [0, 1] | TODO |
sv_spectr_freefly [0, 1] | TODO |
sv_spectr_freelook [0, 1] | TODO |
sv_spectr_lookat [0, 1] | TODO |
sv_spectr_teamcamera [0, 1] | TODO |
sv_startteammoney [TODO] | TODO |
sv_satistic_collect [0, 1] | TODO |
sv_statistic_save [TODO] | TODO |
sv_statistic_save_auto [0, 1] | TODO |
sv_status [TODO] | TODO |
sv_teamkill_limit [0, 100] | TODO |
sv_teamkill_punish [0, 1] | TODO |
sv_timelimit [0, 180] | TODO |
sv_unbanplayer_ip [TODO] | TODO |
sv_vote_enabled [0, 1] | TODO |
sv_vote_participants [0, 1] | TODO |
sv_vote_quota [0.000, 1.000] | TODO |
sv_vote_time [0.500, 10.000] | TODO |
sv_votestop [TODO] | TODO |
sv_warm_up [0, 3600] | TODO |
texture_lod [0,4] | Sets texture level of detail level. |
unbind [action] | Unbinds any primary keys from the specified action. |
unbind_console [TODO] | TODO |
unbind_sec [action] | Unbinds any secondary keys from the specified action. |
unbindall | Unbinds all keys from all actions. |
vid_mode [WxH] | Same as in-game Resolution option. |
vid_restart | Restarts the graphics engine; should be used after changing certain graphics settings such as texture_lod and vid_mode. |