Number guessing game, Number guessing game. We have selected a random number between 1 and 100. Cheats for cat game. See if you can guess it in 10 turns or fewer. We'll tell you if your guess was Guess the Number is a fun educational game that challenges kids to find a number based on greater than or less than feedback. You have loaded all your code into the main method. Donkey kong 3 game boy advance cheats. That is generally not good. You should aim to keep main relatively small and have the workings hidden in other methods that you call from main.Use main more for flow control than for actually playing the game. Something like: import java.util.Random; import java.util.Scanner; public class GuessingGameTest // Shared class utilities.
// Initial setup of variables. |
varlowerLimit=1; |
varupperLimit=25; |
vartries=5; |
varanswer=Math.floor(Math.random() * (upperLimit-lowerLimit+1))+lowerLimit; |
varguess='; |
varmessage='Guess a number between '+lowerLimit+' and '+upperLimit+':'; |
// Keep prompting the user for a guess until the game ends. |
while(tries>0){ |
// Prompt the user for a guess. |
guess=prompt(message,guess); |
// If the cancel button was pushed, let the user know the game is ending and |
// break out of the loop. |
if(guessnull){ |
alert('Quitting game now.'); |
break; |
} |
// If the guess is a number.. |
elseif(isFinite(guess)&&guess != '){ |
// Make sure the guess is converted into a number. |
guess=+guess; |
// If the guess is less than the range let the user know. |
if(guess<lowerLimit){ |
alert('Your guess should be no less than '+lowerLimit+'.'); |
} |
// If the guess is greater than the range let the user know. |
elseif(guess>upperLimit){ |
alert('Your guess should be no greater than '+upperLimit+'.'); |
} |
// If the guess is too high let the user know. |
elseif(guess>answer){ |
alert('Your guess is too high.'); |
} |
// If the guess is too low let the user know. |
elseif(guess<answer){ |
alert('Your guess is too low'); |
} |
// If none of the other cases were true that means the answer must have |
// been guessed so let the user know and break out of the loop. |
else{ |
alert('Great job, you got it!'); |
break; |
} |
} |
// If the guess is not a number, let the user know. |
else{ |
alert('You must enter a number as a guess.'); |
} |
tries=tries-1; |
} |
if(tries0){ |
alert('You ran out of tries. The number was '+answer+'.'); |
} |
@Barusu11 an HTML file would depend on you because the user communicates through alerts and prompts, not through the HTML file. |